Learning games, behaviour training games, awareness games

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Cultural heritage promotion (T-Game)

T-Game is an innovative educational game concept designed for the promotion of touristic and cultural heritage sites.

This mobile game guides the players into a cultural discovery of museums, cities and natural areas. 

 

 

Who is this for:

• Schools/students, families and tourists,

• Territorial authorities, tourist offices, museums.

Languages:

• French

• Other languages upon request

 

 

AN INNOVATIVE GAMEPLAY WITH INTERACTIVE EXPERIENCES

With T-Game, young visitors and families, whether tourists or local people, can discover within the same app. various cultural heritage places through exciting and interactive adventures:
 
• criminal investigations,

• treasure hunts,

• thrilling quests for historical secrets,

• artworks animated through augmented reality,

• dialogs with 3D historical characters...

 

 
A VARIETY OF EDUCATIONAL CONTENTS AIMING AT DISCOVERING


• Secrets of masterpieces,

• fascinating stories about historical characters,

• mysteries of cities’ architecture and history,

• the amazing biodiversity of natural sites...
 



 

A GAME DESIGNED FOR MOBILE DEVICES


T-Game is available on smartphones and tablets (Android/iOS).

Augmented reality can be activated indoor and outdoor through image recognition algorithms or the phone’s GPS.

 



 

A SOCIAL GAME WITH INTERACTIONS BETWEEN PLAYERS


T-Game is the first of its kind to connect players around an educational game dedicated to art and culture. In order to interact with other players, gamers can display their own profile, be located on a map and chat with the integrated instant messenger.

They can also choose to play anonymously if they wish.

Thanks to the integrated communication tools, tourists and inhabitants of a territory can create links through common quests, gather into online communities and extend their virtual adventures into real world meetings.

 




 
CROSS-PROMOTION OF MULTIPLE CULTURAL PLACES


The game can be used as a cross-promotion tool for local authorities in charge of cultural places’ management such as museums, archaeological sites, tourism offices, natural parks…
 
 
 
 
AN INNOVATIVE TOOL PROFITABLE FOR ALL

Targets

For players:
A fun mobile game with cool social functionalities. Awards and gifts for the best players can be added as additional incentives.

For schools:
An interactive educational tool helping teachers raising awareness towards artistic and cultural heritage, using modern language and communication means.

For museums:
An innovative cultural mediation tool that can be used to attract new visitors.


For tourism offices and territorial authorities:

A cost-effective promotion tool within a global touristic promotion strategy.

 





LET’S BUILD TOGETHER YOUR NEXT T-GAME EXPERIENCE!


We can take the full responsibility of designing a scenario adapted to your site or do it in a collaborative project with your experts.
Collaboration
 

 

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